Fantasy Location Generator: small tool for quick inspiration

Submitted by Lei on Sat, 10/31/2020 - 17:44

I've created a small tool that provides randomly generated fantasy location snippet. It's system-agnostic and I hope it will serve me and zasvid (and maybe others too!) as an inspiration when creating some ad-hoc locations during our game sessions. I will probably be updating it behind the scenes from time to time.


For the Cats: the joy of receiving feedback

Submitted by Lei on Tue, 11/19/2019 - 06:30

I’ve made For the Cats mostly for one reason: I wanted feedback. My previous (and first ever) Interactive Fiction game, Snowed In, was played a few times, but never reviewed. I had no idea if it was hated, loved or received with a lukewarm shrug. I wanted to know if my IF games are any fun to the audience. Am I on the right path? Is my effort worthwhile? Or am I wasting time and should move on to some other hobby?

Repeated Failure Needn't Be Pathetic

Submitted by zasvid on Sun, 01/13/2019 - 13:53

While reading/watching/listening to actual plays, as I do, I've noticed a tendency to narrate repeated failure as pathetic fumbling by the characters.

For example, I've read one session recap recently (which I'm not going to quote or link to, as we're not into the shame game), where a one-on-one fight between a PC and a GMC, both separated from the rest of the action, lasted for several rounds without either scoring a hit. This has been described akin to a pathetic whiff-fest.